Now is a Good Time to be a Fireworks Evangelist

I could not imag­ine my cre­ative process with­out Adobe Fireworks. I have been using that appli­ca­tion since ver­sion 2.0 some­time in 1999. 10 years ago, Fireworks was not an obvi­ous choice but the work­flow advan­tages over Photoshop were imme­di­ately evi­dent to me and my cre­ative process never was the same. Unfortunately, it took almost all those years for Fireworks to be taken seri­ously in the indus­try. Being a Fireworks evan­ge­list 5 or 6 years ago felt like preach­ing in the desert. But not anymore.

Today, Fireworks is finally thriv­ing. After a cou­ple false starts and dud ver­sions (yes I’m look­ing at you Fireworks 8 and CS2!), ver­sions CS3 and CS4 have finally brought Fireworks to a level where many indus­try heavy­weights are now pay­ing atten­tion. It is also cross­ing over into new fields like User Experience and Interaction Design where many prac­ti­tion­ers who are not tra­di­tional Web design­ers (read visual/​graphic design­ers) use Fireworks for rapid pro­to­typ­ing and quickly iter­at­ing inter­face and inter­ac­tion designs.

It is an excit­ing time for Fireworks which proves that Adobe’s deci­sion to keep it alive after acquir­ing Macromedia was the right one. Not only that but the appli­ca­tion itself has finally started to really improve again after stag­nat­ing for a few years under Macromedia’s watch. There are new books being writ­ten about it or with chap­ters about it, new (and not so new) Web sites cov­er­ing how to use it or who is using it. Can’t wait to see what’s in store in Fireworks’ future.

If you have never tried it, do your­self a favor and do so. If you are com­ing from Photoshop, leave your pixel push­ing Photoshop mind­set at the door and embrace Fireworks vec­tor based work­flow. Regardless of Fireworks’ very capa­ble bitmap edit­ing tools, its real strength lies in its hybrid work­flow based on a vec­tor based core. Until you really give it a try, you will never know how much dif­fer­ence work­ing in a vec­tor based envi­ron­ment does for any kind of lay­out work.

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15 Responses to Now is a Good Time to be a Fireworks Evangelist

  1. Tom Okeefe June 19, 2009 at 11:06 am #

    Fireworks will be here for a long long time. “Starman” proves it along with their incred­i­ble adobe fw team.
    Fireworks is great for every­thing from U.I. wire frames to visual designs. If you haven’t tried it yet I would go and down­load a demo.

    –Tom

    also can check out..
    http://​fire​works​de​signer​.com/​?​p​=​109

  2. Thierry Lorey June 19, 2009 at 1:06 pm #

    Hi Stéphane,
    I am happy to see you so opti­mistic about Fireworks. I’ve learned recently in the forum that it seems that Fireworks is not a vec­tor based core appli­ca­tion but more bitmap like Photoshop.

  3. Stéphane June 19, 2009 at 1:06 pm #

    Fireworks not a vec­tor appli­ca­tion? Since when? ;) I know you know bet­ter Thierry but who told you such a thing? Do you have a URL to that post? Maybe they were think­ing that because of the ren­der­ing which is lim­ited to 72 PPI?

  4. Jean-Claude Tremblay June 19, 2009 at 2:06 pm #

    Hi Stéphane… Good post. I agree that Fireworks is far more bet­ter than it was. By adding it to the Suite as a bonus appli­ca­tion I think Adobe give it a sec­ond breath. I hon­estly don’t use it much, but their is some aspect of it I want to give it a try soon.

  5. Thierry Lorey June 19, 2009 at 2:06 pm #

    Hi,
    I had a con­ver­sa­tion with Arun con­cern­ing the blurry aspect of fonts in Fireworks (com­pare to Illustrator and even Photoshop) and he replied:

    Fireworks is totally a bitmap based appli­ca­tion mean­ing, what you see on the screen is what you get even if you export it as gif/​jpg/​png. Whereas Illustrator is vec­tor based appli­ca­tion, thus you see that smooth­ness in every­thing it ren­ders on can­vas. You wont get what you see always there, when exported.
    Fireworks is more closer to Photoshop and even there if you zoom in to 400% as you have men­tioned in your sam­ple .png file, you will see the same pixels.”

    What do you make of this?

  6. Stéphane June 19, 2009 at 6:06 pm #

    @Thierry

    He’s talk­ing about ren­der­ing as I sus­pected. Fireworks is at its core a vec­tor appli­ca­tion with some bitmap tools. It is a hybrid. Yes, its ren­der­ing is “pix­e­lyzed” (no pun intended) but you still manip­u­late and edit vec­tor objects (if you work with the vec­tor tools of course). Photoshop’s vec­tor fea­tures are “tacked on” over its purely raster engine. Smart Objects and the abil­ity to cre­ate and edit vec­tor paths change noth­ing. You can­not sim­ply select a shape with the arrow tool for exam­ple and change its stroke color, weight or its fill color like in Fireworks (or Illustrator, InDesign, FreeHand, etc). That’s the effi­ciency of a vec­tor application.

    @Jean-Claude

    Fireworks in a way is like InDesign for the Web but with real bitmap/​pixel edit­ing tools too. But its vec­tor nature make it a much more effi­cient design and lay­out tool than Photoshop on its own has ever been. If you have any ques­tions when you get to use it, don’t hes­i­tate to ask!

  7. Mikko June 20, 2009 at 7:06 am #

    Good times and much love. FW CS4 is now the new def­i­n­i­tion of web design work­flow. More and more of the Photoshop users are now more aware of alter­na­tive method to enchange their work­flow and giv­ing a chance to FW.

    There are tons of PS tuto­ri­als, but im pretty sure that there will be lot of good FW tuto­ri­als. Well least im going to deliver FW tuto­ri­als to the world much as i can :)

  8. Thierry Lorey June 20, 2009 at 7:06 am #

    To Mikko,
    My web­site Fireworks Zone is ded­i­cated to Fireworks and you can check my tuto­ri­als, arti­cles and tips. Where can we read your tuto­ri­als anyway?

  9. Jim Babbage June 24, 2009 at 2:06 pm #

    @mikko:

    Adobe​.com and adobe TVhave some excel­lent tuto­ri­als on Fireworks, and I’ve writ­ten many FW-​based tuto­ri­als for Communitymx​.com. There’s lots out there. :-)

  10. mcantera July 1, 2009 at 1:07 am #

    Good topic and post. I’m just learn­ing Fireworks and like what I see so far.

    In your opin­ion, which CS4 prod­uct is best-​suited to every­day web­page com­po­si­tion — as in, com­bin­ing the graphic ele­ments together into a sin­gle page that will even­tu­ally become an HTML/​CSS webpage?

    I see a lot of over­lap between Ps and Fw, and would just like to know which one is con­sid­ered best prac­tice for design­ing a full page (as opposed to an indi­vid­ual ele­ment or a prototype).

  11. Tom Okeefe July 1, 2009 at 5:07 am #

    @mcantera I’ve used PS for at least 15-​yrs and a good chunk of that time with design­ing web sites. Once I started to use FW I never wanted to open PS when design­ing web sites, appli­ca­tions (desk­top, web, iPhone), wire frames. Both PS and FW will give you the same end results. It really boils down to which soft­ware you feel more com­fort­able using. Sure there are fea­tures in FW in IMO is much bet­ter to use then PS for design­ing web sites. Having the abil­ity to share lay­ers within pages along with mas­ter pages saves me time. I think all of use can list the fea­tures that would make one bet­ter then the other but I would try both and see which one works best for you.

  12. Michel July 21, 2009 at 6:07 am #

    Yes, there is hope for Fireworks! :-)

    Now, espe­cially after the much-​needed 10.0.3 update was released (for CS4), things have improved, and a lot!

    I expect Adobe to pro­mote Fireworks bet­ter, and I also expect ver­sion CS5, when it comes out, to be one of the best Fw ver­sions, ever!

    Fireworks is an impor­tant part of my work­flow, too. I can­not imag­ine my every­day design work with­out it…

  13. bikeman January 28, 2010 at 7:01 am #

    Fireworks may natively use 72dpi but it is more than capa­ble of print qual­ity out­put. You can eas­ily set the dpi to 300dpi when cre­at­ing a new doc, fin­ish the art­work and save as .ai.
    Remembering to con­vert to CMYK in Illustrator is the last step.
    Voila print ready vec­tor graph­ics cre­ated with the ease of Fireworks.

  14. Marcus Dane April 8, 2010 at 12:46 pm #

    I’ve been using Photoshop for all my web site pro­to­typ­ing. I would, as much, like to try Fireworks.

  15. Stéphane April 9, 2010 at 8:37 am #

    Hi Marcus,

    If you do try Fireworks, you will find that the work­flow is far more effi­cient for this kind of work than Photoshop as Fireworks is at its core a vec­tor appli­ca­tion more like Illustrator.

    On the other hand, there are sev­eral fac­tors that should be con­sid­ered when using a pro­to­typ­ing app. It depends on where you are in the process, what level of inter­ac­tiv­ity you need and who is the audi­ence for the prototype.

    That is why I often turn to Axure instead of Photoshop for this these days as I can work at a lower visual fidelity (wireframes-​like) but higher inter­ac­tive fidelity and quickly cre­ate tabs or form inter­ac­tions depend­ing on vari­ables and much more.

    The advan­tage Fireworks has though is reuse. You can start right from your pro­to­type and cre­ate the final visual mockup. It’s also eas­ier to make basic, early pro­tos look nicer too but nei­ther fac­tors have been very important.

    But what is cer­tain is that, work­ing in any vec­tor based appli­ca­tion for this will enable you to work a lot faster and iter­ate changes eas­ier than with a pure raster based app like Photoshop. Let it deal with pho­tos… for design work, choose tools that are bet­ter suited for the task ;)

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